Can you go on rampages in la noire




















It's worth playing, even if it doesn't have much of a lasting appeal. It's not really a free for all where you can blow through cars at a red light and drive through foot traffic to get to where you are going faster. Remember, you're a cop, property damage kind of counts against you, but injuring pedestrians certainly does Not so much in Patrol Mode.

But then The lighting especially in Black and White mode is superb and really feels like an old Hard Boiled detective film And it's fun driving around s LA and solving crimes. The story slowly unravels as you put crimes together, your actions, the clues you find, and the how you question suspects and witnesses all determine how well you do, and how much you botch the case If you're not into the boring detective work and the unraveling mystery, it's going to be slow and tedious for you, but if that's the kind of thing you enjoy, it will prove to be a fun and moody game.

Cinemaniac 23 March One but cannot help but think that L. Noire has been inspired by L. After being in the development hell for seven years, L. Noire was released in and became a massive success. It is definitely worth playing, and if you have the patience to solve challenging puzzles you will enjoy this game.

Also, you will learn how to read people during questioning and interrogations as to whether they are telling the truth, doubt them or lying by backing up your claims with evidence. Cole Phelps starts out as a patrol officer and throughout the game you see his career rise in the LAPD through various assignments with Traffic, Homicide, Vice and Arson.

Noire is very addictive gaming at its best and you can't help but feel you are being thrust into the world of a post World War II Los Angeles. Noire reminded me a lot of L. I wish there were more games like L. Noire however like this game it may take a number of years before a game similar to this will be released. Definitely one of the best games I have played in years. I finished L. Noire tonight and I have to say that the game lived up to my enormous expectations for it.

It was such a rich and fully realized vision, the tone was perfected and all of the detail added so much depth to everything. It's one of those rare games where the story completely sucked me in and the cut scenes became just as engaging to me as the shootouts and the car chases. I really dug that each desk had it's own tone to it. Homicide was definitely the highlight for me, it had a really dark and gritty Fincher-esque tone to it that I adored.

Things got a little repetitive as the game went on, particularly in the form of the interrogations, but for a game that was three discs long they did a surprisingly great job of keeping it fresh and exciting all the way through.

I loved how everything came together in the end. It got so exciting seeing all of the pieces with the flashbacks and the newspaper backstory start to fall into place as the story went on.

The actors were all great too, probably the best acting I've seen in a game, it helped a lot in making it feel like I was playing through an actual film or television show.

My one big complaint was having to play as Jack Kelso in the end. For something like this that is so cinematic and realized, I got very attached to Phelps and it drew me out of the experience a lot having to switch to a completely different person for that last stretch.

Phelp's final scene was really heartbreaking. Noire" is a great game, but not a game without flaws. Still, it has more going for it than it has going against it, so I'd like to start my review by focusing on the positives of the game. Especially, the rendering of character's faces. They look like real people. In fact, if you look up the voice actors from the game on IMDb, you'll see they look just like the do in the game.

Very cool! The city of L. The game accomplished this by using famous vintage aerial photographs during its design phase. The actors do a great job of conveying a "noir" feel and the music suits the mood. Things like getting stuck on random corners or on chairs you're trying to walk past, etc. The game can be a bit glitchy at times I've had to walk around the block, get in a car and drive down the street and back, all sorts of weird things to try to signal to the game that I should be receiving a phone call.

Also, driving leaves a lot to be desired in "L. Driving is so much more fun in "Midnight Club: Los Angeles". The reason I compare the two is because they're both Rockstar properties set in Los Angeles. In "L. Noire" the cars can't handle for crap. If you're trying to pursue a perp and your suspect takes an unexpected turn Sure, you might be able to catch up because the game is a little bit forgiving in that department, but you'll most likely run into a fence that won't break or something else you'll get stuck on, which is also another thing that annoyed me Noire" it's hard to tell what's OK to plow through in a car and what's not.

In "Midnight Club" you could drive through pretty much anything, like fences for instance. Noire" you can drive through some fences but not all. Well, just how in the hell am I supposed to know while playing which fences are able to be broken through and which aren't until it's too late and I drive head-on into one and it doesn't budge meanwhile my suspect's getting away!

While there is a "free roam" mode, it isn't as good as you might expect. You can't draw your gun, which sucks if you like to just screw around on the game and not always stick to the story and there isn't much to do outside the cases.

Sure, you can answer calls from dispatch but eventually you'll run out of those side missions and then you'll be left with a giant beautiful open world you can't really do anything in. I found the whole use R1 to go into cover, L2 to either stand up from the covered position or peak around a corner you were hiding behind only to have to then line up your gun sights with the joystick before firing with R2 to be a little confusing to get the hang of at first.

The cars also had kind of strange controls, too. It made a lot more sense. In this game, you have to use R2 to accelerate, which felt a bit awkward to me, but the joystick still controls turning at least. Better than most things coming out of Hollywood right now. I don't know why but movies just haven't been what they used to be.

It seems if you want quality entertainment there are more good shows on TV and better stories in video games than anything you've been seeing on the silver screen lately. Noire"'s story was complex and interesting. The characters weren't perfect but flawed, as they should be in any film noir inspired work. Conclusion: "L. Noire" is a great game. I hold no reservations in recommending it. Keep in mind, though, that this isn't some typical first person shooter. It's a game that expects its players to be interested in investigating crime scenes by looking for hidden clues and such.

Some people might find this boring, but I do not! I think it's a much needed departure from the mindless shoot 'em up games that are so plentiful. I much enjoyed a more cerebral video game experience that while slower paced was a lot more interesting and rewarding to me.

Oh, and one more thing I know some people have complained about having to play as Jack Kelso toward the end of the game instead of Cole Phelps, but I actually loved this aspect! I loved that they switched things up on us and didn't stick us with only one character the whole time. I wasn't a particularly big fan of Cole, anyway The best detective game on the earth, amazing tech, great story, good character development.

Almost 10 years and still need a sequel. The game looks, sounds, and feels great. But as far as gameplay goes? I mean who wants to repeat an interrogation over and over and over in order to narrow down the perfect line of questioning? I basically memorized all of the cutscenes because you have to retry them so much. Honestly its great but its not fun, at all, unless you happen to nail your judgement. More often than not I found myself having to perform a psychological temporary lobotomy from the side of my brain that said 'This doesn't make any sense!

Why am I doing this for that idiot? Rockstar coming out with LA Noire: A game so rich in story that it rivals some of the best detective novels out there. The actors digitalized and implanted into this computerized LA. So exacting was this process that minor facial details were actually made an integral part of the game in fluctuation and expression. The effect makes the player feel like an interactive part of the intricate story.

I refer to it in the singular sense but it is actually many stories within 2 distinct plots. There is still plenty of gun fights, Car Chases etc. I found myself asking 'If a suspect didn't do anything wrong then why is he running? It's clear from the banter in the police station and the opinion from some of the partners the protagonist has; They just want to pin a charge on some poor sucker to get just to get turn-over.

So naturally, if the cops have a reputation for scape-goating, the people aren't going to trust so much in the justice system. Ladies and Gentlemen Rockstar making a game like this is like Well Done! Joeyistheman 20 June This game has to be one of the best i have ever played the graphics are stunning the characters facial expressions are incredible and the story line is gripping from start to finish. Phelps will only draw his weapon in pre-determined combat situations, so those expecting a typical, open world of anarchy are advised to stay far away.

The biggest surprise about L. Players will sit down with a suspect or witness, ask from a fixed list of questions, and either get confessions or open new lines of inquiry by deciding whether an interviewee is telling the truth or lying. The only real disappointment in gameplay comes from the lack of actual detective work.

In this sense, L. An inability to skip dialog scenes—a la BioWare games—also hurts the re-playability somewhat. But a bigger concern is the lack of a manual save, since the game is picky with its auto-saves and can reboot players back to the beginning of a case despite all the progress made before shutting the game off.

Forgot your username or password? User Info: Nukemboom Nukemboom 10 years ago 1 A perfectly legal crime solving rampage of course. User Info: phoenix phoenix 10 years ago 2 Lol I did not see that coming. How do you save the cars you're driving? Side Quest. Free roam in LA Noire? How would you delete a saved game? Tech Support. BD poem exerpts shelly locations? The late-night comedian apparently gave the team access to his personal collection of vintage vehicles, from cars right through to a fire truck to make the game as authentic as possible.

Well… it's nice to find some use for them, right? The game seems to be mostly a tense but verbal affair, although the team has recognised the need for gunplay and more traditional action in order to placate the GTA crowd. Rockstar has given Team Bondi the benefit of its exhaustive knowledge on the subject to make sure there's no shortage of thrills.

However, the game definitely won't be the kind where you can go on a rampage in the street with a chainsaw and knuckleduster. While interrogating characters in the game, you'll have three options at your disposal: coax, accuse and force. These can be used to steer the conversation as you go, so it's entirely up to you how you go about getting the answers you need. Careful, though - the wrong choice will see your target clam up.



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