Where to get darkrai in pokemon white 2
The next regi depends on which version you're playing. If it's Black 2, you'll find Registeel. If it's White 2, you'll find Regice. Exit out of the ruins and save your game. The last setting is the Mysterious Door. Change to the newly unlocked room to alter the ruins for the new Regi. Start the game back up and flip the switch which changed the ruins before.
Inside will be Registeel. Inside will be Regice. It is found in the basement of Twist Mountain. However, it will be sleeping until you capture the other three Regis. After capturing Regirock , Registeel , and Regice , you'll be able to awaken and capture Regigigas.
To capture the Regi that's not originally in Black 2 or White 2, transfer over the special Key that was unlocked after capturing Regirock to the other version. Use the Unova Link Key System to do this. Both are found in the Dreamyard , but only one can be captured in each version. Follow it around the Dreamyard to enter a battle with it. The final spot will be near the Soul Dew.
Mesprit is a member of the lake trio from Sinnoh. To find them, you must first visit Cave of Being. After doing so, all three will appear in select locations. Mesprit will appear at the top of Celestial Tower. Azelf is one of three Legendary fairy Pokemon from Sinnoh.
Azelf will appear in the Northern region of Route Uxie is one of three Legendary fairy Pokemon from Sinnoh. Cresselia is a Legendary Pokemon from Sinnoh. It can be found on Marvelous Bridge after obtaining the Lunar Wing. To do so, you must find it in the maze-like Stranger's House. Heatran is a Legendary Pokemon from Sinnoh. To find him, you must travel to Route 18 and find the Magma Stone.
Take this stone to the basement area in Reversal Mountain to fight and capture Heatran. Pokemon Black 2 and White 2 Wiki Guide. Wiki User. No, you cannot catch Darkrai in Pokemon White. No, it is exclusive to Pokemon White. Where you would catch Rufflet in White, you catch Vullaby in Black. You can't catch it in Black, but you can catch it in White.
In the White Forest. You can not catch Braviary. You have to catch Rufflet in Pokemon White and evolve it. Well you can't catch pidgey in pokemon black you have to have Pokemon white. It is exclusive to Pokemon White, you can't catch it in Pokemon Black. You would need to trade with someone who has white. You dont catch Darkrai in Pokemon Pearl. You can catch it in Pokemon Platinum at level Darkrai cannot be found in Black 2. You need to either transfer from a previous generation that has Darkrai or ask a friend.
You can't catch it in Pokemon Black. You'll need to trade for it from Pokemon White. In black you can catch Reshiram and tornados. In white you can catch Zekrom and thunderos. Yes you can catch Reshiram in Pokemon black and you can catch zekrom in Pokemon white hope it helped. You cannot catch a Rhydon in Black and White. You have to catch a Rhyhorn and level it up to level Rhyhorn is only available in Pokemon White in White Forest.
TM17 Protect -- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM21 Frustration?? TM24 Thunderbolt 95 15 10 A strong electric blast is loosed at the target.
It may also leave the target with paralysis. TM25 Thunder 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. TM27 Return?? TM29 Psychic 90 10 -- The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. TM30 Shadow Ball 80 15 -- The user hurls a shadowy blob at the target. It may also lower the target's Sp. TM31 Brick Break 75 15 -- The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM36 Sludge Bomb 90 10 30 Unsanitary sludge is hurled at the target. It may also poison the target. TM39 Rock Tomb 50 80 10 -- Boulders are hurled at the target.
It also lowers the target's Speed by preventing its movement. TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM41 Torment -- 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM46 Thief 40 10 -- The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 70 5 -- The user heightens its mental focus and unleashes its power. TM56 Fling?? Its power and effects depend on the item. TM57 Charge Beam 50 90 10 -- The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. TM59 Incinerate 30 15 -- The user attacks the target with fire.
If the target is holding a Berry, the Berry becomes burnt up and unusable. TM61 Will-o-wisp -- 75 15 -- The user shoots a sinister, bluish-white flame at the target to inflict a burn. TM63 Embargo -- 15 -- It prevents the target from using its held item. Its Trainer is also prevented from using items on it. TM65 Shadow Claw 70 15 -- The user slashes with a sharp claw made from shadows.
Critical hits land more easily. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled. TM67 Retaliate 70 5 -- The user gets revenge for a fainted ally.
If an ally fainted in the previous turn, this attack's damage increases. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM75 Swords Dance -- -- 30 -- A frenetic dance to uplift the fighting spirit.
It sharply raises the user's Attack stat. TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target. TM80 Rock Slide 75 90 10 -- Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. TM81 X-scissor 80 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison.
TM85 Dream Eater 15 -- The user eats the dreams of a sleeping target. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
The copy serves as the user's decoy. TM94 Rock Smash 40 15 -- The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
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